AI Insights · Timothy · October 2023
Top 5 First Person Games in South Africa Q3 2023
Discover the performance of the top 5 first-person games in South Africa for Q3 2023, with insights on weekly downloads, revenue, and active users.
In Q3 2023, the top 5 first-person games in South Africa showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. saw its revenue peak at around $127K in the week of July 3rd, before experiencing a decline, bottoming out at approximately $24.6K in mid-August. Weekly downloads fluctuated, with a high of about 9.2K in early July and a low of roughly 5.8K in late August. Active users ranged from 38K at the start of the quarter to around 30K by early September, showing a general declining trend.
Minecraft by Mojang managed to maintain relatively stable weekly revenue, fluctuating between $5.2K and $9.7K, with a noticeable uptick towards the end of September. Downloads remained low but steady, reaching a peak of about 460 weekly downloads at the beginning of the quarter. Active users hovered around 50K to 55K throughout the quarter, peaking at over 58K in late June.
Fishing Clash: Sport Simulator from Ten Square Games S.A. experienced a significant increase in weekly revenue, peaking at approximately $7K in the final week of September. Downloads saw a notable spike to 2.6K in late September after fluctuating throughout the quarter. Active users remained relatively stable around 19K-22K, with a peak of 24.5K in early July.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. showed a gradual increase in both revenue and active users. Weekly revenue peaked at around $3.9K in late July, while downloads reached a high of roughly 7.7K in the final week of September. Active users steadily increased, reaching over 71K by the end of the quarter.
Hunting Clash: Shooting Games, also from Ten Square Games S.A., had a diverse performance with revenue peaking at around $3.4K in late August. Downloads varied significantly, with a high of approximately 8.5K in mid-August. Active users saw a peak of 11.8K in mid-August, but generally fluctuated between 2.5K and 8.7K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.